Díjmentes könyvrészlet 31,96 USD — E-könyv This book is an account of how I addressed the need for a smartphone app that would allow someone with Type 1 diabetes to self-manage their condition.
The latter is a key feature of the book. But the book is also about the design process, and especially about the valuable contributions made by the many focus group meetings in which type 1 diabetes research questions ideas were first presented to people with Type 1 diabetes. Their critique, and sometimes their rejection, of interface ideas were crucial to the development of the app.
I hope this book will prove useful for teaching and design guidance. But it was the emergence of interactive computer graphics in the s that triggered interest in the actual user of that technology and, hence, in Human—Computer Interaction, a field of life-long interest and of which he is a pioneer.
In this context, Bob has been the co-architect of a number of tools: first MINNIE a powerful graphic front-end for circuit designersthen a CAD system exploiting Artificial Intelligence and, during the last two years, the interface of a hand-held device supporting the self-management of Type-1 diabetes, the topic of this book.
At the same time, Bob co-invented the fish-eye lens as well as a collection of Exploration tools and a new notation for interactive systems and has collaborated extensively on research into Rapid Serial Visual Presentation. His undergraduate teaching, which he enjoys, reflects his long-standing interest in Information Visualization, which has led to three editions of his book Information Visualization.
National Academy of Engineering, in